Look, let’s be honest, Square Enix is a hard company to get behind right now. Between layoffs, peculiar restructuring plans, and a penchant for chasing the hottest controversial flavour of the month, there are many reasons to be sceptical of one of Japan’s biggest publishers in 2026. But, for all the dubious business moves and articles about NFTs, there exists a publisher that looks like the Square Enix we remember from generations past; one that was keen to push technical limitations, to iterate on the boundaries of what video game RPGs look like, and that wanted to be at the bleeding edge of our bizarre little industry.
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