“Co-op makes everything significantly more difficult” – How Subnautica 2’s addition of multiplayer required ground-up rethinking of the survival classic

Connor Makar

It’s an accepted reality of horror – be it in video games or elsewhere – that things are more daunting when you’re alone. The stakes may lessen in a group, the threat may diminish. The same is true of survival games, where extra hands can construct a base or fend off a threat in a fraction of the time of a solo player. So what happens when a popular survival game, known for lurking dangers deep in the ocean, opens the door to four-player co-op?

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