A developer has ported the Lossless Scaling Frame Generation tool from PC to Android.
This tool uses Vulkan to deliver frame generation in a variety of games, improving performance in the process.
The tool is currently supported by the GameNative app.
Frame interpolation has long been one of the most notable ways to offer a smoother gaming experience. However, PCs and other platforms have since stepped things up with frame generation, which uses AI to create additional frames. Now, one of the most notable frame generation tools has arrived on Android.
Developer FrankBaretta recently released an Android port of the Lossless Scaling Frame Generation (LSFG) utility. This tool was originally released on Steam and uses Vulkan to deliver frame generation in a variety of games, including titles without built-in frame generation or scaling.